The gaming industry, represented by the Interactive Entertainment Association of Australia (IEAA), will launch a brand new campaign tomorrow to pressure governments to allow an R18+ rating for games, bringing it in line with Australia’s movie classification system and most of the developed world who have an adult rating, like the United States.
An R18+ rating would allow games with sexually explicit and violent scenes be allowed to be sold in Australia; as under the current rating system, games that exceed the MA15+ rating are automatically refused classification, meaning they are banned. Grand Theft Auto 4 and Manhunt 2 were given refused classification ratings before releasing an edited version of their games.
According to the new campaign, it is claimed that the average Australian gamer is aged 30, doubled that of what the maximum age limit of 15 for games. Also, 88 percent of Australian households have at least one computer game, with 95 percent of Australians aged 6-10 play games.
However, not all are happy with the proposal, with the Australian Family Council spokesman telling the Herald Sun that the age limit should remain.
The issue is expected to be on the agenda when the state and federal attorney-generals meet next month.