Browsing: Gaming

First Look: Framed (Loveshack Entertainment)

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I’m not much of a gamer, so some of the big-ticket items didn’t really excite me. However, what really did was some of the indie games. I had a chance to play with Framed, developed by Melbourne-based independent studio Loveshack Entertainment; and I simply just can’t wait for it to come out so I can download it immediately. The story is told through several frames, and it does look much like […]

Indie Showcase: InFlux

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InFlux, developed by Impromptu Games, is a puzzle game that sees you as a metal sphere that has fallen from the sky, and you have to traverse a deserted island. It does things a little bit differently as it combines exploration and puzzle platforming: you have to find a way to escape an island, and solve a puzzle inside a glass box. Both are done in a slow pace, but […]

Indie Showcase: MacGuffin’s Curse

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MacGuffin’s Curse, by Brawsome, is a werewolf comedy adventure game. You find yourself as Lucas MacGuffin, a fugitive magician, who bungles up a museum robbery, traps himself inside, and now has the urge to scratch himself. You have to switch between the two modes – his wolf form and human form – in order to crack puzzles, find a way to escape from lockdown, and remove the curse. Both have […]

Indie Showcase: Black Annex

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Black Annex, produced by Man Fight Dragon, is an action strategy game around the world of corporate sabotage and infiltration. The player is able to manage the company’s resources before deploying them to steal, destroy, kidnap and kill – with all choices affecting the mission wherever it takes you. The style is an homage to some of the style of games that the developers played with a 2D isometrical layout, […]

First Look: Colossatron Massive World Threat

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Halfbrick’s latest mobile title is looking to be a very action packed, taking control of a huge robot snake named Colossatron, players must destroy as much as the city as they can, whilst collecting upgrades and fending off the military. The game focuses on the upgrades themselves and how a combination of colours can really affect your gameplay. The gameplay itself is fast paced and pushes you to focus on […]

First Look: Metal Dead Encore

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At PAX Australia TechGeek was given an opportunity to play Walk Thru Walls’ upcoming game Metal Dead: Encore. The game combines two unlikely themes: zombies and heavy metal into an apocalyptic action/comedy game. The gameplay and controls are based on early point and click games, similar to those of LucasArts; using challenging puzzles to progress in the story. This game is a direct sequel to the developer’s previous game – […]

First Look: TownCraft (Flat Earth Games)

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At PAX Australia Indie Pavilion, TechGeek was able to get a hands on look on the recently released game, TownCraft. This strategy/simulation game focuses on the player’s ingenuity of building a thriving town from nearly nothing. Players will be able to gather resources, grow crops, manage mines, craft over two hundred unique items and build structures. While the game has a storyline told via given quests, this section of the […]

Preview: Armello (League of Geeks)

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While the main attraction of PAX Australia are World of Tanks and Saints Row IV, it is also the place where indie developers can showcase and preview their new games. One of the best, in my opinion, has to be Armello – by local studio League of Geeks. Armello takes the traditional tabletop board game and moves it on the iPad, creating a fairytale world with vivid and colourful landscape. […]

PAX Australia: “The plan is to stay in Melbourne”

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In an Q&A session for the media with Penny Arcade, held earlier in the morning; both Mike Krahulik and Jerry Holkins have indicated that PAX Australia will likely to stay in Melbourne beyond 2014. “The plan is to stay here,” they said when asked if PAX Australia will move to another city – similar to EB Expo. Melbourne currently has PAX Australia for two years. In another question, the Penny Arcade […]

First Look: Hero Days

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At PAX Australia TechGeek was given access to play a small tutorial of Fey Wombat Studios’ upcoming game Hero Days. The game manages to combine funny concepts of superheroes, dinosaurs and cupcakes; with a simple beat ‘em up touchscreen game to produce an enjoyable game. The game will feature character customisation, allowing for unique and interesting designs. I had a chance to play the tutorial today with the developer Frank Wong guiding […]

First Look: Yaiba: Ninja Gaiden Z

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With the current trend of Japanese games adding a zombie-based spinoff to their series, Ninja Gaiden has done that with its latest installment. Yaiba: Ninja Gaiden Z combines classic Ninja Gaiden gameplay with zombies in a cell-shaded third-person combat game. The story of the game is that a new protagonist Yaiba Kamikaze, recently resurrected from the dead and seeks revenges against Ryu Hayabusa –  Ninja Gaiden’s main protagonist. I was fortunate to play a PS3 […]

Indie Showcase: Duet (Kumobuis)

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Duet, developed by three-person studio Kumobuis, is a classical arcade flyer that has some elements from the 80s with some modern twists like invisibility and parallax. The player controls two vessels, and the aim looks simple enough – survive. But the vessels are in sync- both are tethered together in a circle with one vessel on each end of the diameter. As Tom Greenaway from Kumobuis notes, it has been on and […]

Indie Showcase: Fractured Soul

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Fractured Soul is being featured in the PAX Australia Indie Showcase, a 2D platformer that takes inspiration of games like Mega Man, which uses two screens of the 3DS at once, or a split screen for PC. Developed by Endgame Studios, based in Victoria, the game focuses heavily on the two screens and how players must switch between each screen to reach the end of the level. The game was […]

Preview: Robots Can’t Jump

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Robots Can’t Jump is a new game from Queensland-based Bayside Games. It is a procedural game with infinite number of levels – each is randomly generated – and the main idea is to simply get to the top. As the title says, your robot can’t jump. As such, you will need to build elevators for them to get up. It will be available on PCs and tablets, and is expected to […]

Indie Showcase: Antichamber

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PAX Australia has given six indie-developed games their own prominent space to show off their games; and one of them is Antichamber. It is a “mind-bending psychological exploration game”, according to its developer Alexander Bruce; and aims to change the way you think in how to play video games. The game, already out on Steam, is set in a Escher-like world with every concept you know about space and geometry in video […]