Browsing: Gaming

Indie Showcase: Duet (Kumobuis)

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Duet, developed by three-person studio Kumobuis, is a classical arcade flyer that has some elements from the 80s with some modern twists like invisibility and parallax. The player controls two vessels, and the aim looks simple enough – survive. But the vessels are in sync- both are tethered together in a circle with one vessel on each end of the diameter. As Tom Greenaway from Kumobuis notes, it has been on and [...]

Indie Showcase: Fractured Soul

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Fractured Soul is being featured in the PAX Australia Indie Showcase, a 2D platformer that takes inspiration of games like Mega Man, which uses two screens of the 3DS at once, or a split screen for PC. Developed by Endgame Studios, based in Victoria, the game focuses heavily on the two screens and how players must switch between each screen to reach the end of the level. The game was [...]

Preview: Robots Can’t Jump

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Robots Can’t Jump is a new game from Queensland-based Bayside Games. It is a procedural game with infinite number of levels – each is randomly generated – and the main idea is to simply get to the top. As the title says, your robot can’t jump. As such, you will need to build elevators for them to get up. It will be available on PCs and tablets, and is expected to [...]

Indie Showcase: Antichamber

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PAX Australia has given six indie-developed games their own prominent space to show off their games; and one of them is Antichamber. It is a “mind-bending psychological exploration game”, according to its developer Alexander Bruce; and aims to change the way you think in how to play video games. The game, already out on Steam, is set in a Escher-like world with every concept you know about space and geometry in video [...]

Astro Gaming branching out internationally

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Upon hearing that Astro Gaming was one of the major sponsors for PAX Australia I had to go down to their booth and ask them a few questions about their push to move Astros into local retailers and the level of support international buyers can expect. Speaking to David Tipton of Bluemouth Interactive I was able to find out about Astro Gaming’s support network. The key is to push retail [...]

VOX POP: Thoughts on the Xbox One

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Here at PAX 2013, Microsoft were giving Xbox fans the opportunity to check out the new Xbox One console in real life, inside a glass box. We decided to chat to some of those fans and others around PAX asking for their thoughts on Microsoft’s next generation gaming and media device. Check out the what they had to say below!

LISTEN: Killer Instinct Theme Music & Versus Screen Music

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The Killer Instinct panel at PAX Australia amazing, so amazing that I forgot to record the music samples shared by Mick Gordon. Luckily, an anonymous source was able to record the Theme song for the game as well as the Versus screen music – and sent it to us. Aiming to recreate the iconic KI sound, Mick used certain elements from the classic theme that fans would recognise, and looked [...]

Copperhead joins Batman: Arkham Origins

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Announced at San Diego Comic Con, one of the would-be assassins in Batman: Arkham Origins was revealed as Copperhead. Copperhead was first introduced in the 1960’s as an adversary of Batman. Unlike the comic version, Copperhead would be appearing as an androgynous snake female; instead of a male wearing a snake costume. This new interpretation of Copperhead is described as a prodigious killer who utilises poisons to incapacitate her victims. Copperhead [...]

GIVEAWAY: Win one of ten PAX Aus exclusive League of Legend skins cards

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With PAX Australia, we felt that people outside – who didn’t get a ticket to the show – should be able to score something from the expo. So, we’ve managed to score ten League of Legends character skins cards from the show floor, and now giving ten lucky people a chance to score one of the ten cards on offer. The skins you can claim are Arcade Sona, Full Metal Rammus, and Riot [...]

The Music of Killer Instinct

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Mick Gordon is the new Composer for Killer Instinct, and has really outdone himself with the music for the upcoming game. At PAX Australia, KI fans were treated with a few audio samples of Character themes, the iconic theme song, and the versus screen music. Fans got an insight of what its like to compose music for Double Helix, and how Mick came to create the unique theme music for [...]

First Look: Super Mario 3D World

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Today at PAX Australia, the members of Pwnage team was given an opportunity to play a demo of the upcoming Wii U game Super Mario 3D World. The game follows the same style as Super Mario 3D Land for the Nintendo 3DS – combining free-roaming mechanics with the linear side-scroller that Mario is renounced for. The game will feature four iconic playable characters: Mario, Luigi, Peach and a blue Toad; and a [...]

First Look: Saints Row IV

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At PAX Australia we got our first hands on with the ‘Australian Edition’ of Saints Row IV. While we don’t know how the unaltered version of the game plays I can say that the version I played was awesome. Saints Row IV drastically changes the way you make your way around the city. Sprint (using the left bumper) surrounds you in a blue aura and before you know it your [...]

Halfbrick Studios shows off Colossatron: Massive World Threat

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Halfbrick Studios – the Brisbane-based game developers at Fruit Ninja, Jetpack Joyride and Fish Out of Water – have used their PAX Australia panel to announce their brand new game Colossatron: Massive World Threat. The Halfbrick team also showed off a gameplay trailer as part of their panel. Playing as a the gigantic robotic snake Colossatron, your main objective is to wreak havoc on Earth. By collecting different coloured power nodes that represent a [...]

Hands on with the Oculus Rift

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Tom Solari, the video guy, having a go with the Oculus Rift (Image: Terence Huynh/TechGeek) If you haven’t heard of the Oculus Rift, you have been living under a rock. Started as a Kickstarter project, it has become the darling of the video game industry because of one simple thing – immersive virtual reality. And finally, it has now come down to Australia just in time for PAX Australia 2013. [...]

First Look: Beatbuddy – Tale of the Guardians

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At PAX Australia today we got an early look at THREAKS’ action-music game Beatbuddy. Following a blue mystical creature called Beatbuddy through a musical journey around the his homeland of Symphonia. However, this land is under threat by an unknown force and the player must save Symphonia. The game will feature six different environments and many well-known video game composers – including Journey’s Granny-Nominee Austin Wintory, Sabrepulse and Parov Stelar. Beatbuddy [...]