Halo Reach: Armory – Helmet & Visor Colors

By Adrian Cajili on September 1st, 2010 No Comments

Like in Halo 3, you are able to customize your spartan. But in Halo Reach, The Armory allows you to create your own Spartan. And when I say customize, I’m not talking about a different helmet and armor color, But you can personalize the look of your Spartan from the color of the visor he wears all the way to the voice you can use in firefight.

This screen shot [Above] given to us by Bungie shows the depth of customization they want you to have over your Spartan. You can see above the list of different options available for you to change.
There are about 10 things that you’re able to customize on your spartan:
- Helmet
- Right Shoulder
- Left Shoulder
- Chest
- Wrist
- Utility
- Visor Color
- Knee Guards
- Armor Effect
- Firefight Voice
As well as gender, emblem and colors.

In order to be able to upgrade different parts, you must earn credits. Credits (cR) are earned in normal gameplay for things such as winning and the role you played on your team and also by completing specific daily challenges given out by Bungie each day.

It should also be noted that they have made a change from the Halo Reach Beta. In the Beta, the different cameras and helmet attachments, were more expensive than the base helmet itself. Bungie has changed this to where the base armor pieces will cost the most, and additional attachments will cost less to add onto your helmet. They also note certain Helmet augmentations change the helmet significantly (Armor Effects)

This depth of character customizations should have players spending hours of hours just to unlock the most expensive armor permutations. The Armory should also add a level of personalization to your character, rarely seen in first person shooters, making your Spartan feel as if he is actually yours. Your spartan can be also used in Campaign, as shown by Bungie. YOU can determine the look of Noble Six.

These are all the helmets that Bungie have showed (which look amazing) as well as showing us the Attachments. Not only did they create new, awesome-looking helmets, but also modified the Helmets from Halo 3

Differences from Halo 3 Helmets to Halo Reach Helmets:
- The EOD helmet’s eye visors have been connected, so instead of having goggles, you have a thin and long visor
- The Scout Helmet, is more round-shaped, and doesn’t have anything pointing out, like Halo 3, where the top and bottom pieces of the Scout Helmet were sticking out.
- The EVA helmet is more rounded, it is said that Emile’s helmet design [Skull] can be unlocked/bought
- Master Chief’s MarkVI Helmet will return to Halo Reach (YAY!!!)
- CQB is also returning, looking more round than square in Halo 3
- Security is returning to Halo Reach (Its the helmet that has a really large visor)
- It is said that if all the helmets have been bought, you unlock an armor attachment where the helmet is a skull (Bungie.net Forums)
- The Recon helmet will be an exclusive armor permutation in Halo Reach to those who buy the game on the launch day at North American retail stores, or by making a pre-order reservation at participating retailers such as GameStop and EBGames for those outside of North America

You are also able to change the color of your visor (finally!), the colors are:
- Default
- Silver
- Blue
- Black
- Gold
- Red?
- Emile’s Helmet Design (Skull)?

Check out the many different Helmets in the gallery, and tell us what you think of the new helmets, as well as the modified helmets from Halo 3.

[Halo Reach: Armory - Right/Left Shoulders, Chest & Wrist] – Coming Soon

Game Developer magazine releases annual Game Career Guide

By Shane Luckman on August 28th, 2010 No Comments

Game Developer magazine has released their 2010 Game Career Guide. Over-loaded with information on salary reports and interviews with student game designers, it is an essential guide for any budding game developer to get into the industry.

Also included in this year’s edition are tutorials in creating games using Flash and Game Maker, which could assist you in making your gaming dreams come true.

The education guides are based on what is in the United States, not in Australia – if you want to get into the gaming business, you might want to do some research for your self.

Click here for an online version

Halo Reach: Elite Armour Permutations

By Adrian Cajili on August 19th, 2010 No Comments

In Halo Reach, players can customise Spartans as well as Elites, although, the customisation for Elites is limited as the player can only change the Elite’s appearance by ‘sets’. In other words, you cannot change the Elite’s shoulders, helmet, and armour like in Halo 3. This is because Reach focuses more on Spartans, rather than Elites.

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Halo Reach: Covenant Weapons

By Adrian Cajili on August 19th, 2010 1 Comment

Plasma Pistol: The plasma pistol has the ability to overcharge and shoot a very strong ball of energy that can lock onto an enemy. If the charged up ‘blob’ hits your enemy, it will completely drain their shields. This weapon is not recommended as it’s main purpose is to take out someone’s shields. Although in the Halo Reach Multiplayer Beta, The Plasma seemed much more stronger, but it is unknown whether the power of this weapon will be changed. This is almost exclusively used for short range combat

Plasma Repeater: The plasma repeater is a strong plasma weapon, which is like the Plasma Rifle (Only in Campaign), but a more larger, stronger version. The new plasma rifle has a longer shooting range and can do as much damage as the UNSC’s Assault Rifle. It has a high rate of fire and can kill opponents fairly quickly. This weapon can overheat if fired non-stop and will need to be cool down before you can use it again. The plasma rifle is a short to medium range weapon.

Focus Rifle: The focus rifle is literally a beam rifle, that fires a lot like the sentinel beam in Halo 3. The main difference is that it has a scoping feature. The beam rifle is very effective at long range but it can also be used at short range. The major disadvantage for the weapon is that the beam can be seen from almost any were from any map. This is one of the weaker power weapons but if used efficiently can be used to grab a few kills and support teammates.

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Naruto Shippuden: Ultimate Ninja Storm 2′s Release Date, Demo and Collector’s Edition (EUR)

By Gabriel Huynh on August 13th, 2010 No Comments

The sequel of Naruto: Ultimate Ninja Storm, released on the PS3, has finally been given a released date and as well a collector’s edition of the game. The game’s release is set for October 15th in Europe. Unlike the original game, this game will be released on both PS3 and the Xbox 360.

The game will include all the story arc from the anime and the manga with new battle system to enchance the gameplay. Players are able to select support characters, or companions to unleash a Team Special Technique. A new game mode, Online Mode, the first for the game series will allow players to play other players online.

Other features that will twist the gameplay are the inclusion of the criminal organisation, Akatsuki; and as well a guess character, Lars Alexandersson from Tekken 6, with a costume designed by Naruto creator, Masashi Kishimoto.

As the game is being release on the 15th of October, a game demo is being released on August 25th, available on Playstation Network and Xbox Live.

The game’s collector’s edition will include a numbered Laser Cell art of Hokage-Naruto drawn by the creator to mark the 10th anniversary, an original soundtrack on a second disk, and a DLC card to allow the player to unlock Minato Namikaze, the Fourth Hokage, instead of unlocking him in-game.

With the original Japanese voiceover, numerous power-ups and unlockable content, new areas to explore, and as well being faithful to the anime, Naruto Shippuden: Ulimate Ninja Storm 2 will be loved for all Naruto Otakus.

Microsoft to launch game studio for WinPhone7

By Terence Huynh on August 11th, 2010 No Comments

Touting Xbox Live integration is one thing, but creating a new studio just for games is a huge leap for Microsoft. Microsoft Game Studios, the same people who created Fable and several other popular first-party games for the Xbox 360, has announced indirectly a new group dedicated to develop games for Windows Phone 7.

The new division – MGS Mobile Gaming – will, according to a job posting, is to build “industry leading products that showcase our Windows Phone platform as well as emerging mobile platforms, and will help realize Microsoft’s connected entertainment vision.”

In fact, Microsoft is looking for a lot of people to run the job – hinting that it isn’t wanting to use its other first-party studios to extend into the mobile sphere. However, will creating a gaming studio creating exclusive games for the OS help propel Windows Phone/Windows Mobile from a spiralling downturn?

DiRT 3 announced, trailer coming soon

By Shane Luckman on July 31st, 2010 No Comments

Codemasters has announced that they are underway with DiRT 3 for PS3, PC and Xbox 360. A trailer will be shown during the X Games at Los Angeles which will show several details and features. The DiRT franchise is an off-road racer which has a lot to boast, having incredible graphics and realistic controls. DiRT 2 was also one of the first games to utilize Direct X 11. We hope at Techgeek that Codemasters will push DiRT 3 further than they have ever gone before!

Halo: Reach modified for Australia!?

By Shane Luckman on July 25th, 2010 1 Comment

Thanks to the Government’s Classification Review System, Halo: Reach has been modified for Australia audiences.

Currently there are no reports on what has been modified but something drastic must have been done if Halo: Reach now has an MA15+ rating here, where the other Halo titles only received an M15+. Has Bungie added in anything too mature for Australian gamers?

haloreach 

“Strong Violence, Gaming experience may change online” – The only given reason why it has been modified.

Little Big Planet 2 Release Date plus more…

By Gabriel Huynh on July 24th, 2010 No Comments

At this year’s Comic Con, Little Big Planet 2′s release date has been unveil, and is going to be out in the US on November 16th, just before the holidays.  That’s not only the good news.  Little Big Planet 2 will be having pre-order bonuses and DLC stuff.

Various stores in the US will be holding different pre-order costumes based on characters from the game creator’s partners.  Also, all of the pre-order bonuses will include four different animals costumes, which are a Cobra, Vulture, Mandrill, and Crocodile costume.

From Amazon.com, the pre-order partner costumes are Ratchet and Clank’s own Ratchet and Clank, while from Best Buy, it is Toy Story 3′s Little Green Alien.  From Gamestop, it is Tron Legacy’s Clu.

The announced DLC will include a costume based on the lovable Muppet, Gonzo.  However, more Muppet will be available via the Playstation Store, soon after the release.

Other than that, it has been announced that there will be a Collector’s Edition, but only a limited stock.  The Collector’s Edition will include the game, a 7 inch Sackboy plushie, exclusive Little Big Planet 2 games end, which are just book ends but for games; all the exclusive costume from the various stores, as well Gonzo and the four animals; two exclusive costumes, Jax and Daxter, and five exclusive Little Big Planet 2 Avatars, for the Playstation Network.

Halo Reach 250GB Xbox 360 console unveiled

By Terence Huynh on July 23rd, 2010 No Comments

While many Xbox 360 fanboys are awaiting the release of Halo: Reach – and yes, I know one, Microsoft has unveiled a brand new game-themed version of the Xbox 360 Console which will be released as part of the “Limited Edition” bundle. The bundle will come with two wireless controllers and a wireless headset – both also featuring custom designs based on the upcoming game. It also includes an episode of Halo Legends, a token for the Limited Edition Elite Amour set.

This will come out at the same time as the game, September 14, with a price tag of US$399. The Controller and Headset will also sold separately with a price tag of US$59.99 and US$49.99 respectively. They will also come out in late August with pre-orders starting today.

$199 for Kinect

By Tom Solari on July 22nd, 2010 No Comments

Microsoft today revealed that their new Kinect motion gaming system will go on sale for $199 and it will be released in Australia before Christmas. Microsoft also announced today that they will bundle a four gigabyte XBOX 360 with the Kinect system and will sell for $449.

As we have previously mentioned Kinect Adventures, Kinectimals, Kinect Sports, Joyride and Dance Central will come out as launch titles. Your Shape: Fitness Evolved, Ubisoft’s own fitness game to take on the Wii Fit, will also be launched along with around ten other games for the Kinect system.

Leak reveals Xbox 360 new dashbord, Kinect-compatible?

By Terence Huynh on July 14th, 2010 No Comments

Who loves sketchy leaks? According to a French blog with a weird name (Yes, “Logic Sunrise”), Xbox 360′s Dashboard will be soon getting an upgrade in order to make it more compatible with Project Natal Kinect. However, you can obviously tell that nothing has really changed, except for a change of the background, change in how the squares are presented, a bit of circle action on the bottom-right and an additional icon for the Kinect’s microphone indicator.

New in this update include a “Natal Tuner” – I’m guessing it will be rebranded with Kinect. We can assume it is a calibration tool, but then again, we can’t really read French.

You can see why we are kind of sceptical of the leak because it does say “Natal” and not Kinect, but we can understand maybe that this was a version that may be a beta, but not the latest beta. But why post such a thing? Because, we just love reading rumours. (And don’t say you don’t. We know you do.) More of the images are after the jump.

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Rockstar Games announces new Red Dead Redemption DLCs

By Gabriel Huynh on July 9th, 2010 1 Comment

Rockstar Games, the creator of many well know games such as Grand Theft Auto and Midnight Club, has released information about new Downloadable Content (DLC) for their newly released game, Red Dead Redemption.  Rockstar Games has announced the plans for the next four Downloadable Content, one being released in August.

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Dead Rising 2 AUS Date revealed (PS3)

By Gabriel Huynh on July 8th, 2010 No Comments

THQ has recently released information about the date of the game’s release. According to THQ, the game is set to be released on 30th September this year. Hopefully this date will be the set date for the game, unlike the other dates that have been confirmed earlier from this year.

Unlike a previous zombie horror game, Left 4 Dead 2, Australian gamers will be receiving the full gaming experience, like the Americans and the British. (Take that Classification Board)

Dead Rising 2 is set in a fictional city called Fortune City, which is claimed to be a gambler’s paradise, and the player must fight through thousands of zombies to survive.

Currently, there is no official word of the date for the Xbox 360 release of the game.

“Unprecedented Demand” for new Xbox 360, says Microsoft

By Terence Huynh on July 6th, 2010 No Comments

While Microsoft has not given out any sales figures for its new Xbox 360 Slim – that one that looks like a partially squashed Xbox 360 but painted in black – it has released a statement that there has been a “significant sales spike” for the console since the release of the slim and the price cuts.

“We are hearing great feedback that the new Xbox 360 [Slim]… is experiencing unprecedented demand,” Microsoft said in the statement.

“Strong demand for the new Xbox 360 250GB combined with a $50 price reduction in the U.S. on the Xbox 360 Arcade and Elite consoles, now US$149.99 and US$249.99 respectively, has resulted in a significant sales spike for Xbox 360 since the new console hit shelves on or around June 14.”

Good for you, Microsoft. The Xbox 360 Slim is already out now in Australia.

Source: Edge