PAX Aus 2015

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DISPATCHES: Wargaming wants to bring ‘Master of Orion’ to a new generation

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I’m not going to lie. I had never heard of Master of Orion before Wargaming emailed me about an interview opportunity with some of the Wargaming team at PAX Australia this year. However, I was interested in seeing the game because it was different to the World of Tanks/Warplanes/Warships that they are known for – and I dragged one of the TechGeek writers along to play the game while I did the interview. […]

PAX Australia 2015 – On the Show Floor

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From indie game extravaganzas, lots of titles to play from the big names and live ESL gaming – the expo floor was the epicentre for most of the action at PAX Australia 2015. If you weren’t able to come along to this year’s PAX Australia, then you’ve missed a ton of stuff – including lots of virtual reality demos, new and exciting games (playable too) plus tons of giveaways. Here was just […]

HANDS ON: FAST Racing NEO is FAST and already feels like another Wii U classic

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I’d never heard of FAST Racing NEO before PAX Australia 2015, and that’s a very sad thing. Mainly because it’s amazing. While behemoths Sony and Nintendo have kept classic sci-fi racers like WipEout and F-Zero in the backburner, or as I like to call it, ‘the farm’, FAST Racing NEO comes with a modern look, tight controls, and a buttery-feel, despite running on the limited Wii U hardware. The title comes from a […]

PAX Australia 2015 – Cosplay Part 2

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Even though PAX Australia 2015 is well and truly finished, we’ve still got plenty of pictures from the weekend. Here’s the best cosplay we found on the show floor. We’ll be posting more articles and picture compliations throughout the week – so keep checking our site. If you like these photos, why not share them with your friends? Don’t forget, you can follow our coverage at our event hub or through […]

HANDS ON: In ‘GoatPunks’, it’s a matter of who can stay on top the longest

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I’ve got to give credit to one of my friends (Erin) for making sure I played this game before I leave PAX Australia after three long days of covering the event – otherwise, I would have surely missed out covering this game hidden in the PAX Rising section of the show floor. GoatPunks comes from Studio Canvas, a one-man game studio from the Blue Mountains in New South Wales. It is a […]

Twitch is to launch a data centre in Sydney to improve video quality

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Twitch watchers will be pleased with the news coming from Twitch from this year’s PAX Australia. The live streaming website has announced that it will open a data centre in Sydney, which they say will improve how people watch Twitch in Australia. “It’s no secret that the quality of service with internet in Australia is not as good as it could be,” Chase, the PR director at Twitch, told TechGeek. “We’re bringing new infrastructure […]

HANDS ON: Hacknet is unashamedly technical about hacking

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Hacknet will probably be not for everyone. When our gaming writers Adrian, Ashton and Gabriel first played the game at PAX Australia, they kept saying it was not for them. They did, however, think it was more suited towards me. And they might be right. Hacknet is the latest game from Surprise Attack Games, and comes from Adelaide-based Team Fractal Alligator. The main plot sees you follow the instructions of a […]

HANDS ON: The Warlock of Firetop Mountain

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Tin Man Games are back at PAX Australia this time showcasing their latest game, The Warlock of Firetop Mountain, and we had the opportunity talking with the developer, Neil and his team while sampling an early build of the game. Similar to other games produced by Tin Man Games, The Warlock of Firetop Mountain is a retelling of the classic adventure gamebook of the same name, written by Steve Jackson and Ian Livingston, leading […]

HANDS ON: Armed with Wings: Rearmed

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At this year PAX Australia we were given a brief opportunity to talk with the sole developer Daniel Sun and got to try our hands on his upcoming 2D puzzle-platforming game, Armed with Wings: Rearmed. The playable demo at PAX featured selected levels from the story mode, teaching the players the basic controls; and survival mode – where players test their wit and endurance against waves of enemies. The game’s art […]

HANDS ON: Hollow Knight

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I love a well done indie game, and there were games galore at the Indie Pavilion at PAX Aus this year. One of the games featured in the PAX Indie Showcase was Hollow Knight, a 2D atmospheric platforming title created by Team Cherry. Team Cherry are a developer group from Adelaide who created the basis for Hollow Knight in response to the Game Jam prompt “beneath the surface.” I chatted […]

HANDS ON: Death Squared

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We managed to get our first hands-on with Death Squared, one of the featured games in this years PAX Indie showcase. Death Squared, developed by SMG Studio, is basically a co-operative puzzle game for 2 or 4 players but can also be played with just one player. So Chris and I teamed up for some co-op and tried it out for a few rounds. The goal being to get our blue and […]

HANDS ON: Blockpocalypse

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The PAX Rising section of the show floor has a huge selection of couch multiplayer games, and one that caught my eye was Blockpocalypse by Dime Studios. A pixel-art platformer, Blockpocalypse is a four player party game, that includes cooperative and competitive modes. In my play session, I got a chance to try out the survival mode where all players must work together to keep away from the lava that is […]

HANDS ON: Space Dust Racers

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At PAX Rising, I got a chance to check out Space Dust Racers, from local indie developers Space Dust Studios. Inspired by racing games like Micro Machines, Mashed and Mario Kart, the studio wanted to create a couch multiplayer game that could be played with family and friends, and include more than just four players on one screen. It has been a while since we have seen a top down racing game, […]

Deakin showcases motion-capture tech at PAX Australia

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For the past three years, a very small number of universities have set up stalls at PAX Australia – and they usually just distribute information about their courses in relation to games development. This year, Deakin has done something a little bit different: they are showing off their technology in its Motion Lab. You may have seen their work before. The Motion Lab was behind the Vox Lumen display at […]

HANDS ON: Armed and Gelatinous

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Armed and Gelatinous, by Three Flip Studios was turning heads at the PAX Rising area, showing off a four-player couch multiplayer game where you control a cute circular blob that can attach guns onto itself, with the objective of shooting other players for points. Playing the deathmatch mode, the aim of the game was simple, kill the other blobs for points! Everyone starts off small with the map gradually adding obstacles and crates […]