Destiny is the game everyone loves to hate, and then love, and then hate some more. And with good reason: it’s a good game that plays well, with a lot of repetition. It’s a good game that plays well, with a lot of repetition. It’s a good game that plays well, with a lot of repetition. It’s a good game that plays well, with a lot of repetition.
You get the point.
Therefore it makes sense that today, a year after its launch, Bungie are making a fresh start with the title, launching a huge (free) 2.0 patch that signifies the beginning of “Destiny: Year Two” in their own words, all before The Taken King is released.
So what does the patch include? Well, as well as a number of UI and behind-the-scenes changes, some more drastic than others, the company have also completely replaced the voice-acting of your in-game robotic-pal/car key, Ghost, previously voiced by Peter Dinklage.
And it’s a really bad change. Like, terrible. Check out this comparison from Polygon:
Dry jokes now come across as your typical video-game-y drivel, while other parts sound like they’re being read for the first time, with the phoned-in sound of Dinklage, mixed with a new over-the-top tone from North. Admittedly it’s a bad script to begin with, but Dinklage previously gave the character an authoritative, robotic tone, while North gives the character an oddly childish feel.
Essentially Ghost now sounds like the most generic robot you’ve ever heard.
Worse still, you don’t have a choice about which dialogue style you want to hear. From today every single copy of Destiny will receive a 17GB patch which effectively removes the Dinklage entirely, and since Destiny is an online-only game that change is permanent and irreversible.
So RIP Dinklebot. I’ll miss you :(