EA, Square Enix, Activision Blizzard to develop games for Project Natal

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Leading gaming publishers Square Enix, Activision Blizzard and EA have been announced as some of the game publishers to produce games for Microsoft’s latest add-on to the Xbox 360, Project Natal.

Also announced as partners alongside the three were Bethesda, Capcom, Disney Interactive, MTV Games, Konami, Namco Bandai, Sega, THQ and Ubisoft. Combined together, they account for more than 70 percent of all games sold for the Xbox 360, Wii and PlayStation 3.

Here are some of what the people from the game publishers said in Microsoft’s press release:

“Microsoft ‘Project Natal’ could fundamentally change the way players experience sports games,” said EA Sports President Peter Moore. “At EA, some of our top development teams are experimenting with these tools with the goal of delivering a completely fresh take on genres like sports and racing.”

“Activision is encouraged by the innovation that Project Natal will bring to the industry and how it can transform consumers’ video games experience. We have development teams working on Project Natal development kits to explore the creative possibilities this new technology affords,” said Dusty Welch, senior vice president and head of Publishing at Activision/Blizzard.

“I strongly feel that ‘Project Natal’ will expand the possibilities of gaming. It’s yet another component that adds to the appeal of Xbox 360 and demonstrates to users the broad level of entertainment it provides,” said Keiji Inafune, managing corporate officer and head of Research & Development Management Group at CAPCOM. “Personally, I too am extremely excited about ‘Project Natal.’ It’s really going to stir up our creative spirits. I think it’s going to bring new ways to play and new surprises to Xbox 360 fans and help further the development of completely original content. ‘Project Natal’ is definitely something people should look out for.”

“Ubisoft sees enormous opportunities with ‘Project Natal.’ With the 3-D camera, your body can become the interface,” said Yves Guillemot, chief executive officer of Ubisoft. “Any barrier related to the use of pad controllers that may have existed for potential gamers is now abolished. Ubisoft is already taking advantage of this major evolution to design new types of gaming experiences and attract more people to play video games.”

However, Microsoft’s press release does not mention any games that will take advantage of the games, but the information will be released “at a later date” by the publisher.

Natal, revealed at this year’s E3, will attempt to bring your entire body to the game, as you can use body to move and control your character/avatar and simple gestures to select a menu button. Natal will also feature social aspects beyond the Xbox 360 Gamertag. It will feature an RGB camera, depth sensor and a multi-array microphone.

No other information, like availability and pricing, has been announced at this stage. A demonstration can be found below (and also on TECHGEEK.com.au’s YouTube page).